3D model of a shoe
This was an experiment of mine, during which I re-created my shoes in 3D using only a simple smooth base mesh and displacement. The good thing about this solution is, that the mesh resolution and complexity is directly dependent on the pixel-size in the final rendering, not consuming unnecessarily large amounts of RAM . You can download this model as the native Modo .lxo file, in which it was created, and as an .obj for other applications.
You can download the model here with textures included: